My newest picture is of a shiny bunny:
Here are two pictures I made of a constraint based implicit surface.
The bunny is represented by 800 oriented constraint points.
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| Front | Back |
The images are 256 by 256. It took about 8 minutes per image on my dual processor 800 Mhz PIII Linux box.
Here's is the original 800 vertex bunny model:

This next picture is of the bunny shaded by Gaussian curvature.

The ray tracer is based on John Hart & Sean Jenkin's Zeno.