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Terry S. Yoo NLM, NIH |
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Greg Turk Georgia Institute of Technology |
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This is a directory for the supplemental materials for the
ACM SIGGRAPH 2003 Course
Beyond Blobs:
Recent Advances in Implicit Surfaces .
Some materials
were prepared for the SIGGRAPH2003 course notes. Additional
information and any materials added after production of the electronic
and printed documents
can be found in the current online repository for the course at
http://visual.nlm.nih.gov/tutorials/sig2003
Several recent advances allow implicit surfaces to be used effectively to model real world objects. To demonstrate this, we show how radial basis functions can model various body parts, level sets can morph darts into fighter jets, curvature can tie-dye bunnies, and convolution can animate objects. Some people think that implicit surfaces are rubbery, but we will show that they are a solid foundation upon which to build modeling, animation and visualization tools. This course presents these techniques in a full day of valuable detailed talks, including application demonstrations, implementation details and well-documented source code for implementing these techniques.
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Jules Bloomenthal Unchained Geometry 432 24th Ave. East Seattle, WA 98112 jules@bloomenthal.com |
Greg Turk Associate Professor College of Computing 801 Atlantic Drive Georgia Institute of Technology Atlanta, GA 30332-0280 turk@cc.gatech.edu |
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H. Quynh Dinh Department of Computer Science Stevens Institute of Technology Castle Point on Hudson Hoboken, NJ 07030-5991 quynh@cs.stevens-tech.edu |
Ross Whitaker Assistant Professor School of Computing 4540 Merrill Engineering Building The University of Utah Salt Lake City, UT 84112-9205 whitaker@cs.utah.edu |
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John C. Hart Associate Professor Department of Computer Science University of Illinois Urbana-Champaign 3212 DCL, MC 258 1304 W Springfield Urbana, IL 61801 jch@cs.uiuc.edu |
Terry S. Yoo Computer Scientist Office of High Performance Computing and Communications National Library of Medicine National Institutes of Health 8600 Rockville Pike Bethesda, MD 20894, USA yoo@nlm.nih.gov |
Jules Bloomenthal
received an MSc in Computer Graphics from the
University of Utah and a Ph.D. from the University of Calgary. He has
conducted research at the NY Institute of Technology and at Xerox
PARC. He edited Introduction to Implicit Surfaces, and has written on
related topics, including uniform and adaptive polygonization,
polygonization of non-manifolds, convolution of skeletons, bulge
elimination in implicit blends, volume/surface blends, definition of
branching structures, and interactive design and display techniques.
He co-chaired the 1995 Workshop on Implicit Surfaces, and has
organized and lectured at several previous SIGGRAPH courses. Today he
is president of Unchained Geometry.
H. Quynh Dinh
is an Assistant Professor in the Department of Computer Science at the
Stevens Institute of Technology. Her research interests are in
modeling in computer graphics with emphasis on modeling shape
metamorphosis, and computer vision techniques for shape
reconstruction. She has co-authored several papers on reconstructing
implicit surfaces from data generated by space carving. Quynh
received her B.S. from the George Washington University in 1994, and
her Ph.D. from the Georgia Institute of Technology in 2002.
John C. Hart
is Associate Professor of Computer Science at the University of
Illinois Urbana-Champaign. In 1993 he received an NSF award to
explore implicit surfaces, and got hooked. He co-chaired the 1996
Eurographics/SIGGRAPH Workshop on Implicit Surfaces, and has
organized/lectured in previous SIGGRAPH courses, including several on
implicit surfaces. Hart is co-author of Real-Time Shading and a
contributing author of Modeling and Texturing: A Procedural Approach,
3rd edition. Hart is the Editor-in-Chief of ACM Transactions on
Graphics. He served five years on the SIGGRAPH Executive Committee and
was an executive producer of the documentary "The Story of Computer
Graphics."
Greg Turk
is an Associate Professor in the College of Computing at the Georgia
Institute of Technology, where he is also a member of the Graphics,
Visualization and Usability Center (GVU). His research is primarily
in the areas of computer graphics modeling and rendering. Greg has
authored or co-authored numerous SIGGRAPH papers on topics including
reaction diffusion textures, surface simplification, zippered
polygonal meshes, and implicit surfaces. Greg received his Ph.D. in
Computer Science from UNC Chapel Hill in 1992. Before coming to
Georgia Tech, he was a postdoctoral researcher at Stanford and then a
research scientist at UNC Chapel Hill.