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Terry S. Yoo NLM, NIH |
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Raghu Machiraju The Ohio State University |
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This is a directory for the supplemental materials for the IEEE
Visualization 2001 tutorial on
From Transfer Functions to Level Sets:
Advanced Topics in Volume Image Processing. These materials
were prepared for the Vis2001 DVD-ROM proceedings. Additional
information and any materials added after production of the DVD-ROM
can be found in the current online repository for the course at
http://visual.nlm.nih.gov/tutorials/vis2001
The conventional volume rendering pipeline has been effectively used to visualize volume data that is often considered a sampled density map. However, more and more people are looking at data that has noise, occluding surfaces, density fluctuations, limited resolution, etc. These factors require users to do more "processing". Advanced volume processing is what enables people to do 1) linear and nonlinear filtering, 2) interpolation, 3) reconstruction, 4) feature extraction, and 5) model fitting. We describe the problem as a pipeline from the reconstruction of the continuous model from the sampled data, through the application of transfer functions for shading and classification, to the transformation sampling and projection of the reconstructed values for visualization. The goal is to extract or locate structures hidden within the data. A tacit requirement is to do so without masking detail with unwanted artifacts. Thus, the emphasis will be on factors which affect final image quality.
Beyond improving the volume visualizations that we are used to seeing, faster systems are allowing users the freedom to explore and interact with their data. Designers of visualization systems are supplementing viewpoint and clip-plane control with a variety of interactive tools for controlling opacity, color, texture, and other attributes of the presented image. Moreover, more sophisticated means of analyzing volume data leads to broader dimensions of the visualization space. Complex data requires more than simple isosurfaces, and effective visualization requires a blend of mathematics, statistics, and aesthetic design to quickly and clearly convey the intended message. We are proposing a course that will cover elements all along the volume rendering pipeline. Beyond an introduction to volume rendering, we will target specific problems encountered in the creation of volume visualizations and the mathematics required to address them. This is not intended as a superficial survey course on volume mathematics, but rather a series of studies designed to take the attendee through many of the deep problems in volume visualization. Case studies and examples are an integral part of the course. We will also present methods for navigating and interactively exploring volume data through the use of transfer functions, level sets and implicit models.
The afternoon will be dedicated to exploring emerging techniques
relevant to both 3D image processing and volume graphics. Proposed
topics for discussion include multiscale methods, implicit techniques,
and level set theory. These methods represent active areas of
research that should interest audience members who wish to explore new
ideas in volume graphics and visualization research. For instance,
multiscale methods, will be described as a natural extension of the
filtering techniques for function reconstruction described earlier in
the morning. The advantages of these techniques will be illustrated
for analysis through suitable examples. Wavelet techniques will be
described. Less emphasis will be paid to the actual design issues of
such filters. Rather, the emphasis will be on the utility of these
techniques.
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Gordon Kindlmann School of Computing 50 S. Central Campus Dr. #3490 Salt Lake City, UT 84112-9205 (801) 918-0281 fax: (801) 585-6513 gk@cs.utah.edu |
Ross Whitaker Assistant Professor School of Computing 4540 Merrill Engineering Building The University of Utah Salt Lake City, UT 84112-9205 (801) 581-8224 fax: (801) 581-5843 rtw@cs.utah.edu |
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Torsten Möller Assistant Professor School of Computing Science 8888 University St. Simon Fraser University Burnaby, B.C. V5A 1S6 CANADA (604) 291-3774 torsten@cs.sfu.ca |
Terry S. Yoo Computer Scientist Office of High Performance Computing and Communications National Library of Medicine National Institutes of Health 8600 Rockville Pike Bethesda, MD 20894, USA (301) 435-3268 fax: (301) 402-4080 yoo@nlm.nih.gov |
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Raghu Machiraju
Assistant Professor Department of Computer and Information Science The Ohio State University 395 Dreese Laboratories 2014 Neil Avenue Columbus, OH 43210-1277, USA (614) 292-6730 fax: (614) 292-2911 raghu@cis.ohio-state.edu |
Gordon Kindlmann
Gordon Kindlmann has been a doctoral student in the Computer Science
department at the University of Utah since 1997. In 1995 he received
a BA in mathematics from Cornell University, and in 1999 he finished
his MS in computer graphics under Donald Greenberg in the Program of
Computer Graphics at Cornell University. His Masters research was on
the Semi-Automatic Generation of Transfer Functions for Direct Volume
Rendering. His current research continues to focus on volume rendering
while extending into the areas of medical imaging, segmentation, and
color science.
Raghu Machiraju
is an Assistant Professor of Computer and Information Science at the
Ohio State University. His research interests include visualization,
graphics, image analysis and high performance computing. He obtained
his Doctorate from the Ohio State University in 1996. Previously he
served as an Assistant Professor of Computer Science at Mississippi
State and as a research scientist at the NSF ERC for Computational
Field Simulation. He received the NSF Faculty Early Career Award for
his proposal, "On the Assessment of Volume Rendering Algorithms in
Visual Computing" in 1998.
Torsten Möller
received his PhD in Computer and Information Science from Ohio State
University in June 1999. He received a Vordiplom (BSc) in mathematical
computer science from Humboldt University of Berlin, Germany. He is
currently an assistant professor at the School Of Computing Science at
Simon Fraser University, where he is co-director of the Graphics,
Usability and Visualization Lab. His research interests include the
fields of Scientific Visualization and Computer Graphics. He is
especially interested in interactive and accurate volume rendering
methods for regular and irregular data.